Eight years ago, when I first played Elder Scrolls: Oblivion, I was awestruck with the sheer size and scale of the game. One of my first thoughts was, “They need to make this a multi-player game!” I’ve been anxiously awaiting the release of Elder Scrolls Online since before it was ever announced. Well here we are 8 years later, and my wish to see this game in a multi-player format has finally been granted. Early access began this past Sunday for those who pre-purchased the game.
As an added bonus, my wife Jenn and our oldest son David were equally excited about the game launch, along with several friends and guild-mates from back in the Warcraft days. Jenn and I even set our alarms for early Sunday morning so that we could get on as soon as the game opened up and reserve our character names.
Now I had played in several of the beta test events, and I already had a taste of what I could expect from the game. Truthfully, I was a little Continue reading